Unlock the potential of the eyes as the ultimate interface with the digital world
Who we are
DREAMERS, THINKERS, AND DOERS
We are a collection of top electrical engineering minds, balanced out by experienced industry professionals from top global IT brands as well as leading experts in human behavior psychology. We’re focused on creating impactful solutions in the field of eye-tracking.
What we do
SMALL, LIGHT, ULTRA-EFFICIENT EYE TRACKING
We focus on creating the next generation eye tracking modules that can be easily integrated into AR/VR modules to help unlock the potential of the eye as a seamless interface into the extended reality world.
Ganzin, based in Taipei, Taiwan, is a collection of young dreamers mostly straight-out of graduate electrical engineering powerhouse of National Taiwan University. This fresh out of school mindset allows Ganzin to think and dream without limits about the possibilities of innovation.
The team is managed by experienced industry veterans from companies such as TSMC, NVIDIA, ARM, as well as AMD, and guided by distinguished professors, like the principal founder Shao-Yi Chien and IEEE fellow Hung-Min Chen, ensuring that their boundless dreams are directed towards achievable goals.
Unlike many tech startups which are heavily staffed by hardcore core techies, Ganzin is balanced out by top minds in the fields of psychology and human behavior, specifically professor Su Ying Leh a leading researcher in her field at NTU. This balance gives the team critical perspective in identifying human priorities of where to focus on our innovation.
Prof. Shao-Yi Chien
Expert in Mulitimedia IC Design
Dr. Solo Chang
16+ years of Engineering Mgr. Exp. in ARM and NVIDIA
10+ years of Sales and Marketing Exp. in P&G and 3M
15+ years of Sales/Product Mgr. Exp. in mobile phone (ASUS/Compal)
Prof. Su-Ling Yeh
Expert in Visual Psychology
NSC Outstanding Research Award
Prof. Homer Chen
Expert in Image Processing
Dr. Hong-Chi Fang
Expert in IC Production
CEO of MultiTek Inc.
Compact solutions for VR/AR/Smart glasses
Getting the most immersive and intuitive experience of the digital world in a minimum of time.
Eye tracker can empower the AR/VR/Smart glasses to respond more correctly with the behavior and intention of the user, which can reduce the power consumption of the device (e.g. foveated rendering) and provide more immersive experience to the user (e.g. reduction in dizzy feeling, intuitive interaction, vivid facial expression in the virtual environment, etc.).
Ganzin Aurora Ⅱ Software Package
Advanced Ganzin AI-based Algorithm optimized on Qualcomm XR Platform.
- Adquate for all kind of deveices with Qualcomm XR chipset.
- Easiest mechanical design, only single sensor and illuminator are needed to attach the device.
- Complete SDK and technical support
- Most wide application scenarios on the market
Ganzin Aurora Ⅰ
A compact module enabling eye-tracking capability on clients' AR/VR/smart-glasses, comprising only two EyeSensors and one Eye Processing Uint (EPU).
- Easiest mechanical design
- Smallest form factor
- Lowest power consumpption
Whole glasses solution
Eye movment is the key features to decode the cipher of human mind.
The potential of eye tracker on revealing the intention/attention of the user has been exploited in several domains, such as research, marketing, education, IOT, etc.
Ganzin Aurora Ⅱ Development kit powered by ganzin AI technology, providing accurate and robust gaze data with simplest component.
- Up to 120Hz sampling rate
- 1080p FOV140° scene camera
- Audio and Gyro sensor
Suitabe for using in research, marketing analysis, smart manufacture, professional training, etc.
Get in touch with us!!
Do you want to learn more technical details about Ganzin’s eye tracking module?
Do you have a business inquiry and want to integrate eye tracking into your project?
Are you looking for support with a concept or technical execution?
Do you want to try out our eye tracking module?
Jorjin and Ganzin announce J7EF Gaze at 2021 International Optoelectronics Exposition
By using Ganzin's advance Aurora eye-tracking solution, J7EF Gaze can further enhances the Human-Computer Interface (HCI) that users can still give commands freely using eye-tracking when both hands are occupied by tools.
In addition, the physical and virtual objects can coexist in the J7EF Gaze and user can interact all the objects in real-time in the his/her field of view, which making a big step toward the Metaverse.